Monday, September 24, 2012

End of the Beginning


Ziril, a paladin of a Moradin, came to the rescue of our intrepid party helping them battle through to the end within the arena. As a prize the owner of the establishment, known only as "the red rogue" gave them each information about their current plight and struck a bargain for a solution to the most important one: defeat the Warlord Barric. All they had to do was bring a single page from a single book back to him once they were done.

The trip was swift, and finding the decrepit manor of the Shadowgast family was not too hard, but fighting their way into it, passed a host of duergar soldiers and a blood-fire ooze only to find Barric and his succubus companion attempting to bind the will of the Shadowgast spirits to their will.

Luck, and a small amount of divine favour, was with them that night as they were able to dismiss the succubus back to the nine hells. And, though some intervening help from The Power, Nameless, not only destroyed Barric bunt gained some insight into what the army had been doing and where their headquarters truly lie.

Three months have past since the pastry removed the threat of war from the Nentir Vale. Their lives have returned to simplicity and rest. Until of course a stranger stumbles into their midst, yet again, asking for help.

Wednesday, June 20, 2012

New Year... New Player?!

Aaaaaand... We're Back!

With my life turning a few hectic sirlces its been a while since I was able to update this blog, furthering the heroics of The Party we have come to call:
The Goldenhawk Liberators

(For brevity's sake lets give the abridged version of the last 3 month's of games)

  • The Party was able to secure the remaining fragments of Stonefang and replace them within their sacred circles, thus re-binding the Titan back in his prison under the mountain.
  • The battle with Stonefang took the life of Bul'Treeulk, the goliath Paladin of Pelor. His body was given to the Sun-God in a funeral pyre and his armor and sword will remain in a vault within the dwarven citadel, to further honor his memory.
  • The rest of the Party have since said their good-byes to their lost friend and headed back out to investigate the incoming banite army. The Blackmarch.
  • Though upon ariving back at the small village of Timbervale, our heroes find that imposters have come through claiming to be them, sullying the Party's good name and taking all their hard earned glory. This they cannot abide.
  • They head North and West and find a small rogue-town, an old palisade-turned hide-out. Filled with ruffians and thieves the Group wanders in, aquiring information to their Doppelgangers whereabouts.
  • They end up, though a series of unfortunate events and half-truths, in the middle of an underground gambling den, playing the den's most dangerous game: A head-to-head cage match to the death...
  • Taking out their first two challenges they find themselves facing off against a monstrous knight, brandishing a sword as long as he is tall. With coarse fur emerging from the seams in his platemail, the situation turns dire indeed as Nameless is soon out of spells, Elric and Rhys are all but useless hiding in the crowd and Lycka's sword arm is quickly tiring.
  • But all is not lost, a new player takes stage... a knightly bearing shining through the dank, smokey environ of the gambling den... Could this be the Goldenhawk Liberator's savior or has their luck finally run out?
New Post Bonus
An all New Party Roster (Order of the Stick style)

Thursday, March 15, 2012

Tunnel Blockage is a Real Pain

The Party draws near to the northern entrance of the Stonefang Pass as dusk falls on the late winter day. Torches alight they enter and pass-by numerous signs of recent battles and attacks. Numerous dead stirges and a few disemboweled giant spiders told that the dwarves had a rougher time exiting their once glorious trade road than expected. But all stories have their truths as sooner than they party thought, they had arrived at the large stone blocking the rest of the tunnel.

The doorway to the gate house was left ajar and the Party filed in, unbeknown to them the dwarves of old still had their defenses in order as a handful of crossbow quarrels shot out from hidden compartments in the walls and a trio of steel snake-like constructs made their way to protect the gate mechanism.

The Party, made decent work of the constructs and avoided the magical crossbows with all haste. Only to find two minor stone golems awaiting them in the gatehouse proper, whose floor was gravely gouged by earthquakes that ravaged the tunnel on a near constant state.

Avoiding the small gorge, and taking care of the golems, our heroes reactivated the gate keeper, a large mechanical construct, appearing to be a metallic dwarf the size of a hill giant. With the assistance of the gate keeper the party was able to open the stone blockade and allow the small force of Orc that lay in wait on the other side of the stone wall...

Thursday, March 1, 2012

Orcs of the Bane-ish Persuasion

Thoughts from the DM
Apologies for the tardiness of this story up-date.
Life has reared its nasty head and summoned me away from such things as these.
Lets hope I can get everything up to date before our next game.
...And now back to the action!

The PCs have received the ledger of St. Nicoli and, as per a specific vision by Nameless (possibly imparted by The Power), have decided to keep it (The Grandmother Witch is not pleased). They have returned to Fallcrest and with their arrival, came upon a young squire from The College of Warfare, with a request of aid.

The dwarves of the Glintshield clan, heralding from beyond the western mountains, have been chased from their recently re-opened trade rout. Though cunningly sealing the pass behind them, as is normal for dwarven security, they seek able bodied men and women to expel the orcish threat that are trapped on the other side of the barricade. Interestingly enough the orcs fly the banner of Bane not Gruumish One-Eye as would be expected.

Our heroes fly fast to be-rid of any worshiper of Bane and find if this has anything to do with their current affairs with Banites and, more importantly, the Blackguard Barrick.

Monday, January 9, 2012

D&D.... 5th EDITION?

Ok... seriously? This morning Wotc [Wizards of the Coast] announced that starting this spring they will be releasing early playtests of the upcoming re-incarnation of D&D. I dont know what to think but one thing I'm a little happy about is the fact that they are getting wise to our need for input.

Thats right, in some minute way your views will be seen and arguments heard about waht you want to see in the new edition...more on the official page HERE.