Tuesday, December 13, 2011

T'was A D&D Christmas

And now the full update of our game, probably the best game thus far. Thanks to my players for both the inspiration and the chance to be doing this, a merry christmas to you all... I wish you all 20's on those random gift tables you'll roll on the 25th. See you all in the New Year!

And now back to the story:

T'was a D&D Christmas, a well earned extended rest
All the party was searching, needing intel for quests
The blackguard named Barrick, with his soldiers did near
So the players did ask for more magics, MORE GEAR!

From the town of Fallcrest, where the party made home,
Nameless, the warlock, struck out on his own
"Leave me be!," said the Warforged. "A crone do I seek."
Their answer was short: "We're coming too, you evil freak."

Nameless, with Elric, Lia and Lycka did ride
To the place where a cantankerous hag did reside.
While Rhys, the gnome, sat in light from a wick.
Chanting: "Oh great forces of Feywild magic"

"My father and Gramps, once on this world did they walk"
"Again are they needed. With them must I talk."
As the gnome fell into the rhythm of the spell being cast
Was his mind magically thrust into the realms of lives past.

Now back to the four who were hard on the ride
To the hut of the witch, who might just claim their hides
A curious sight t'was the hut they saw then
A bone-like gate, skulls on posts... giant legs of a hen?!

The bone gate opened on its own, with relative ease,
All that it took was Nameless stating "please"
And as soon as the party stepped upon the hut's floor,
They knew they weren't in the Nentir anymore.

The crone, came about, soon after their arrival
And requested a ledger, from an archfey rival
"The book of Nicholas, is all I request..."
"Now go, before in me you digest"

"Nicholas?! You mean Santa!?" came the grind from players' gears
"Yep" said DM "I've even got stats for the deers"
"Built one one that's got a light spell on its nose,"
"Oh and the helpers... Aren't elves... Made 'em gnomes."

So the four were transported, back into their home
Where a spirit and fox had been conjured for the gnome
And packing some wintery gear the team struck out quick 
They needed to find this archfey, this... 'Saint Nick.'

With a sighthey gave-in, to a cave they did trek
"Where Fire meets Frost?! That's our clue! What the heck?!"
In a dormant volcano grew a frost covered tree
So they lit a fire and heard: "You dare ignite ME!"

Out from a portal came an Ent covered with soot
And a fiery sprite, and a frost one to boot
"Here's encounter number one," was a player's groan
"Roll initiative," said DM. "Or you may as well just go home"

So the d20's were rolled and eventually the PC's won
And through the portal went each, and every one.
When they landed in waist deep snow, the DM goes
"Endurance checks, bitchez. Now let's see them rolls"

One healing surge, only by Elric was lost,
But away the rest went, giving no thought to the frost.
To a mansion of wood, with golden covered trim
They all strode to the door, Nameless bolted right in.

"I don't care who you are," he told two strange little sprites,
"I've got something to do and I'll not wait through the night"
But just as soon as the warlock strode up the long stair
A robust human entered and offered a chair.

The party explained what they came to get
Nicholas laughed and smiled, "no need for to fret"
"I'll make you a copy so long as you roam"
"To get rid of the beast, who's been eating my gnomes."

"Lemme guess, is it green? With a heart that's too small?"
"Or a Big yetti thing that throws frozen ice balls"
The DM responded in kind with a smile
"Maybe yes. Maybe no. Guess you'll wait and see in a while"

So again the party all bundled up for the cold
Through underground tunnels the five boldly strode
Passed the aura of good... "Wait... What? No! No, there's no Mountain Dew!"
"Now get back to the table or this game'll be through!"

Initiative rolled. And a map was thrown down
The environ explained, tokens and minis abound.
But, alas, the adventurers won just the same
Players cheered. DM groaned "Sometimes... I hate this game..."

The players packed up their paper and pencils and dice
After four hours of gaming came back real life
Not till next month will their dice roll again
And maybe, just maybe, the DM just may win...

So this moral we learn, as do the Minstrels refrain:
Let the DM win once or twice. He ran the damn game!

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